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Oh my god this is sooo sick i love everything about this to shreds, gameplay, graphics, how they change how they interact and how you play them this fits my taste like a glove, absolutely looking forward to anything this may become. I'll think about titles for a bit i'll let you know if i come up w anything

Hey, thanks so much for playing! I am happy to report the game is progressing well. I'm aiming for ~20 non-tutorial levels and I'm about 13-14 levels deep. Looking like a Q2 or Q3 2026 release if nothing goes wrong. Thank you again for playing and leaving this comment!

I like this game artstyle and presentation. It reminds me of those artistic-looking game.

Even if I’m not good at precise platformer. I can sense something good out of this, more so if the bounciness when you hit the walls gets slightly tweaked in order to not be this bouncy.

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Hey, thanks for playing! I've implemented a walking button that allows you to walk slow and not bounce when you're walking on the ground. I wanted to keep the player physics as close to Flicky (Genesis) as possible and that means wall bouncing. Thanks again for playing!

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That’s why that movement felt so familiar, moreso if I always sucked at playing Flicky.